No. 103 · Physical
Phantom Flurry
Deals physical damage over time with a potency of 200 to all enemies in a cone before you. Duration: 5s Executing Phantom Flurry again before its effect expires deals physical damage to all enemies in a cone before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies. Effect ends upon using an action other than Phantom Flurry or moving (including facing a different direction). Cancels auto-attack upon execution.
Where to learn it
Primary source
Suzaku
- Duty
- Hells' Kier
- Learn
- Guaranteed
Getting the cast
- 01 Multi-part attack: initial cone hits followed by a finisher.
- 02 Execute the finisher again before effect expires for massive damage.
- 03 Level 70 trial, can be soloed unsynced at 80+.
Spell details
- Potency
- 200
- Cast
- Instant
- Recast
- 120.0s
- Range
- 0y
- Radius
- 8y
- Type
- Physical
A technique employed by Suzaku, wherein the auspice unleashes a swift series of blurring kicks. The “phantom” half of the name is a somewhat nebulous reference to a constellation in Far Eastern astrology, the sign of which is said to bring good fortune in all matters...except that of matrimony.
Added in patch 5.45.