№ 20
Flying Trap
Flying traps assume the guise of vivid flowers to attract large insects in forests and grasslands. Once prey makes contact, they become stuck to the flying trap's leaves and subsequently impaled and drained by the roots. Fools who blithely use this seedkin as decoration are generally devoured by their houseplant.
Where to tame it
Primary source
Roselet
- Source
- Open world
- Enemy
- Roselet
- Where
- Central Shroud
- Coordinates
-
- Level
- 10
Alternate sources
Collected from Gamer Escape's bestiary data; not yet verified in game.
- Roseling · Western La Noscea
Open world · Lv. 10
Tempered Release: Necrotic Nectar
Deals unaspected damage and increases magic vulnerability of enemies.
Orders your familiar to use Necrotic Nectar, dealing unaspected damage with a potency of 550 to target and all enemies nearby it.
- Additional Effect: Increases targets' magic vulnerability by 10%
- Duration: 30s
- Additional Effect: Grants Lingering Vantage
- Duration: 60s
- Can only be executed while in combat and under the effect of One with Nature.
Range 25y · Radius 5y
Trick: Sour Sough
VolantDeals wind-aspected damage that knocks back and poisons enemies.
Orders your familiar to use Sour Sough, dealing wind damage with a potency of 500 to all enemies in a cone before it.
- Potency increases up to 1,250 as Familiar TP nears maximum.
- Minimum Familiar TP Gauge Cost: 100
- Instinctual Affinity: Volant
- Additional Effect: 15-yalm knockback and Poison
- Potency: 75
- Duration: 30s
- May be used alongside beastmaster instinctual skills to initiate or complete combos.
Range 11y · Radius 12y
Borrow: Seedsower
Nearby enemies deal 10% less damage and take poison for 60s.
Shared by every Seedkin familiar.
Beast details
- Classification
- Seedkin
- Auto-attack
- Ice
- Feed capacity
- 2
- Patch
- 7.56