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№ 20

Flying Trap

Seedkin Ice auto-attack

Flying traps assume the guise of vivid flowers to attract large insects in forests and grasslands. Once prey makes contact, they become stuck to the flying trap's leaves and subsequently impaled and drained by the roots. Fools who blithely use this seedkin as decoration are generally devoured by their houseplant.

Where to tame it

Primary source

Roselet

Source
Open world
Enemy
Roselet
Where
Central Shroud
Coordinates
Level
10

Alternate sources

Collected from Gamer Escape's bestiary data; not yet verified in game.

  • Roseling · Western La Noscea Open world · Lv. 10

Tempered Release: Necrotic Nectar

Deals unaspected damage and increases magic vulnerability of enemies.

Orders your familiar to use Necrotic Nectar, dealing unaspected damage with a potency of 550 to target and all enemies nearby it.

  • Additional Effect: Increases targets' magic vulnerability by 10%
  • Duration: 30s
  • Additional Effect: Grants Lingering Vantage
  • Duration: 60s
  • Can only be executed while in combat and under the effect of One with Nature.

Range 25y · Radius 5y

Trick: Sour Sough

Volant

Deals wind-aspected damage that knocks back and poisons enemies.

Orders your familiar to use Sour Sough, dealing wind damage with a potency of 500 to all enemies in a cone before it.

  • Potency increases up to 1,250 as Familiar TP nears maximum.
  • Minimum Familiar TP Gauge Cost: 100
  • Instinctual Affinity: Volant
  • Additional Effect: 15-yalm knockback and Poison
  • Potency: 75
  • Duration: 30s
  • May be used alongside beastmaster instinctual skills to initiate or complete combos.

Range 11y · Radius 12y

Borrow: Seedsower

Nearby enemies deal 10% less damage and take poison for 60s.

Shared by every Seedkin familiar.

Beast details

Classification
Seedkin
Auto-attack
Ice
Feed capacity
2
Patch
7.56